Work
Work
Google FAUX, vision work for Pixel's visual and motion language.
Team
B-Reel
Role
UI, prototyping, visual design

Google FAUX, vision work for Pixel's visual and motion language.
Team
B-Reel
Role
UI, prototyping, visual design

Google FAUX, vision work for Pixel's visual and motion language.
Team
B-Reel
Role
UI, prototyping, visual design

Context
A design venture in partnership with Google's FAUX (Future of Android UX) team aiming at identifying design opportunities to make phone usage unique and entertaining.Our attention focused solely on visual, motion and prototyping of effect-driven surfaces in three components of the homescreen: clock, music player and notifications.
Context
A design venture in partnership with Google's FAUX (Future of Android UX) team aiming at identifying design opportunities to make phone usage unique and entertaining.Our attention focused solely on visual, motion and prototyping of effect-driven surfaces in three components of the homescreen: clock, music player and notifications.
Context
A design venture in partnership with Google's FAUX (Future of Android UX) team aiming at identifying design opportunities to make phone usage unique and entertaining.Our attention focused solely on visual, motion and prototyping of effect-driven surfaces in three components of the homescreen: clock, music player and notifications.



Light theme



Interface elements unfold and reveal information by pulling an affordance.



Pulling the clock unfolds calendar events. Tapping the event displays more info.
Pulling the clock unfolds calendar events. Tapping an event opens more info.
The design venture took place right when facial recognition and air gestures were ready to roll-out on Pixel 4 devices. The interface and graphic components account for proximity, facial recognition and touch events.
The design venture took place right when facial recognition and air gestures were ready to roll-out on Pixel 4 devices. The interface and graphic components account for proximity, facial recognition and touch events.
The design venture took place right when facial recognition and air gestures were ready to roll-out on Pixel 4 devices. The interface and graphic components account for proximity, facial recognition and touch events.



Additional design direction for the clock component.
2025
LOS ANGELES, CA
E: JORGE.ANDRES.SIERRA@GMAIL.COM
JORGE ANDRES SIERRA
2025
LOS ANGELES, CA
E: JORGE.ANDRES.SIERRA@GMAIL.COM
JORGE ANDRES SIERRA
2025
LOS ANGELES, CA
E: JORGE.ANDRES.SIERRA@GMAIL.COM
JORGE ANDRES SIERRA

